API Reference > OdDg Classes > OdDgMeshFaceLoops Class > OdDgMeshFaceLoops Structures > OdDgMeshFaceLoops::FacePoint Structure
OdDgMeshFaceLoops::FacePoint Structure
Syntax
C++
struct FacePoint { OdInt32 m_pointIndex; OdInt32 m_colorIndex; double m_dColorRGB[3]; OdGeVector3d m_vrNormal; OdGePoint2d m_texCoords; bool m_impliesVisibleEdge; };

DgMesh.h

 
Name 
Description 
 
 
 
Name 
Description 
 
index of a color table record for a point 
 
double values of red, green and blue color ( 0...1 ) 
 
if true (default), then it is the visible edge that starts at this point 
 
index of a point of points array 
 
texture coordinates of a point ( x and y values are integer ) 
 
normal to the face in a point 
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