DbRenderSettings.h
This class is a container class for the properties relevent to generic high-fidelity renderers. Corresponding C++ library: SCENEOE
Database-resident OdDbRenderSettings objects are stored in the NamedObjectsDictionary under ACAD_RENDER_SETTINGS.
In addition, the active RenderSettings are stored in the NamedObjectsDictionary under ACAD_RENDER_ACTIVE_SETTINGS.
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Returns true if and only if back-facing faces are rendered for this RenderSettings object. | |
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Returns the description of this RenderSettings object. | |
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Return true if and only if the diagnostic background is enabled for this RenderSettings object. | |
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Returns the DisplayIndex of this RenderSettings object. | |
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Returns the OdGiDrawable for this RenderSettings object. | |
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Reads the .dwg file data of this object. | |
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Writes the .dwg file data of this object. | |
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Reads the DXF data of this object. | |
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Writes the DXF data of this object. | |
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Returns flag which is identifies does this render settings are predefined or not. | |
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Returns true if and only if materials are rendered on a per-object basis for this RenderSettings object. | |
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Returns the name of this RenderSettings object. | |
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Returns the full filename of the preview image for this RenderSettings object. | |
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Controls the rendering of back-facing faces for this RenderSettings object. | |
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Sets the description of this RenderSettings object. | |
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Controls the rendering of the diagnostic background for this RenderSettings object. | |
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Sets the DisplayIndex of this RenderSettings object. | |
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Sets flag which is identifies does this render settings are predefined or not. | |
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Controls the rendering of materials on a per-object basis for this RenderSettings object. | |
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Sets the name of this RenderSettings object. | |
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Sets the full filename of the preview image for this RenderSettings object. | |
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Controls the casting of shadows for this RenderSettings object. | |
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Controls the sampling of image textures for this RenderSettings object. | |
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Returns true if and only if shadows are cast for this RenderSettings object. | |
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Sets the values of this object's subentity traits, and returns with the calling object's subentity traits. | |
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Returns true if and only if texture sampling is enabled for this RenderSettings object. |
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