DbMaterial.h
This class represents Material properties for shaded entities.
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Name |
Description |
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Name |
Description |
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Returns the ambient (shadow) component of this Material object. | |
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Returns the bump component of this Material object. | |
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Returns the channel flags of this material object. | |
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Returns the color bleed scale of this Material object. | |
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Returns the description of this Material object. | |
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Returns the diffuse (main) component of this Material object. | |
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Returns a pointer to the OdGiDrawable for the object. If the object doesn't have an associated OdGiDrawable object, this function returns NULL. | |
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Reads the .dwg file data of this object. | |
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Writes the .dwg file data of this object. | |
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Reads the DXF data of this object. | |
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Writes the DXF data of this object. | |
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Returns the final gather mode of this Material object. | |
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Returns the global illumination mode of this Material object. | |
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Returns the illumination model of this Material object. | |
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Returns the indirect bump scale of this Material object. | |
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Returns the anonymous material mode of this Material object. | |
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Returns the luminance of this Material object. | |
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Returns the luminance mode of this Material object. | |
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Returns the mode of this Material object. | |
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Returns the name of this Material object. | |
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Returns the normalMap component of this Material object. | |
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Returns the opacity component of this Material object. | |
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Returns the reflectance scale of this Material object. | |
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Returns the reflection component of this Material object. | |
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Returns the refelectivity of this Material object. | |
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Returns the refraction component of this Material object. | |
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Returns the self-illumination of this Material object. | |
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Sets the ambient (shadow) component of this Material object. | |
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Sets the anonymous material mode of this Material object. | |
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Sets the bump component of this Material object. | |
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Sets the channel flags for this material object. | |
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Sets the color bleed scale of this Material object. | |
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Sets the description of this Material object. | |
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Sets the diffuse (main) component of this Material object. | |
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Sets the final gather mode of this Material object. | |
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Sets the global illumination mode of this Material object. | |
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Sets the illumination model of this Material object. | |
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Sets the indirect bump scale of this Material object. | |
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Sets the luminance of this Material object. | |
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Sets the luminance mode of this Material object. | |
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Sets the mode of this Material object. | |
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Sets the name of this Material object. | |
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Sets the normalMap component of this Material object. | |
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Sets the opacity component of this Material object. | |
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Sets the reflectance scale of this Material object. | |
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Sets the reflection component of this Material object. | |
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Sets the reflectivity of this Material object. | |
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Sets the refraction component of this Material object. | |
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Sets the self-illumination of this material object | |
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Sets the shininess of this Material object. | |
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Sets the specular (reflection) component of this Material object. | |
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Sets the translucence of this Material object. | |
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Sets the transmittance scale of this Material object. | |
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Sets the two sided mode of this Material object. | |
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Returns the shininess of this Material object. | |
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Returns the specular (reflection) component of this Material object. | |
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Called as the first operation as this object is being erased or unerased. | |
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overridables | |
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Sets the values of this object's subentity traits, and returns with the calling object's subentity traits. | |
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Returns the translucence of this Material object. | |
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Returns the transmittance scale of this Material object. | |
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Returns the two sided mode of this Material object. |
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