DbEntityOverrule.h
This class overrules a subset of grip linked operations which an entity specifies. It is used as a base class for classes derived from OdDbEntity to change their behavior. Each default implementation calls the corresponding method of the target class.
Corresponding C++ library: TD_Db
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Constructor creates an instance of this class. |
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This is the overview for the getGripPoints method overload. | |
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Overrules OdDbEntity::subGetStretchPoints() method and calls it in the default implementation. This method returns eOk if successful. | |
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Overrules OdDbEntity::subGripStatus() method and calls it in the default implementation. | |
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This is the overview for the moveGripPointsAt method overload. | |
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Overrules OdDbEntity::subMoveStretchPointsAt() method and calls it in the default implementation. This method returns eOk if successful. | |
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