TbColladaDocumentImporter.h
This class implements the importer of the document that contains content of the COLLADA schema.
Destructor. | |
Disables default copy constructor. | |
Constructor. |
This enumerator stores the type of geometry. |
This method is called if an error in the loading process occurred and the loader cannot continue to load. The writer should undo all operations that have been performed. | |
This method is called after the last *write* method. No other methods will be called after this. It ends the writing process. | |
Returns the pointer to the database linked with this object. | |
This method implements the import process. | |
This is called before the *write* method. It initializes the writing process. | |
Forces the writer to write the animation. | |
Forces the writer to write the animation list. | |
Forces the writer to write the camera. | |
Forces the writer to write the controller. | |
Forces the writer to write the effect. | |
Forces the writer to write the formulas. All of the formulas of the entire COLLADA file are contained in formulas. | |
Forces the writer to write the geometry. | |
Forces the writer to write the global document asset. | |
Forces the writer to write the image. | |
Forces the writer to write the kinematics scene. | |
Forces the writer to handle all nodes contained in the library nodes. | |
Forces the writer to write the light. | |
Forces the writer to write the material. | |
Forces the writer to write the scene. | |
Forces the writer to write the skin controller data. | |
Forces the writer to write the entire visual scene. |
Disables default assignment operator. |
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This structure stores mesh data. |
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