API Reference > Classes > Geometry Classes > OdBmNoiseSchemaHelper Class
OdBmNoiseSchemaHelper Class
Syntax
C++
class OdBmNoiseSchemaHelper : public OdBmAssetHelper;

BmNoiseSchemaHelper.h

A helper class to work with noise asset.

Constructor for OdBmNoiseSchemaHelper.
 
Creates default asset schema. Should be implemented in inherited classes
 
Returns asset #1 in Noise schema. The asset can be one of the following types: image, checker, gradient, marble, noise, speckle, tiles, wave, wood 
Returns asset #2 in Noise schema. The asset can be one of the following types: image, checker, gradient, marble, noise, speckle, tiles, wave, wood 
Returns the 'save proportions' flag.
 
Returns color #1 in Noise schema. The asset can be one of the following types: image, checker, gradient, marble, noise, speckle, tiles, wave, wood 
Returns asset #2 in Noise schema. The asset can be one of the following types: image, checker, gradient, marble, noise, speckle, tiles, wave, wood 
Returns the noise levels.
 
Returns the noise phase.
 
Returns the noise size.
 
Returns the high noise threshold.
 
Returns the low noise threshold.
 
Returns the noise type.
 
Returns the textue angle.
 
Returns the texture offset.
 
 
 
Sets the 'save proportions' flag.
 
 
 
Sets the noise levels.
 
Sets the noise phase.
 
Sets the noise size.
 
Sets the high noise threshold.
 
Sets the low noise threshold.
 
Sets the noise type.
 
Sets the texture angle.
 
Sets the texture offset.
 
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