API Reference > Classes > Geometry Classes > OdBmGInfo Class
OdBmGInfo Class
Syntax
C++
class OdBmGInfo;

BmGInfo.h

This class stores information for OdBmGNode.

 
 
 
Sets the ControlCommand to this object depending of Flags and Extents.
 
Returns true if this object contains controls. 
Returns a pointer to the current database. 
Returns the control command as an OdInt32 value. 
Returns the set of bit flags as an OdUInt32 value. 
Returns GsMarker. 
Returns the ID of a GStyleElem as an object of the OdBmObjectId class. 
Returns the object tag as an OdInt32 value. 
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Returns true if this object has a B-Box in control ID. 
Returns true if this object has a datum surface. 
Returns true if this object has no polygons in a photo renderer. 
Returns true if this object is active. 
Returns true if this object is bounded by a curve. 
Returns true if this object has a double-click control. 
Returns true if this object is detailed. 
Returns true if this object has two sides on rendering. 
Returns true if input flag from GInfoFlags enumeration is set.
 
Returns true if this object is a handle. 
 
Returns true if this object has a mask. 
Returns true if this object is a GNode model. 
Returns true if this object is able to be picked. 
Returns true if this object is pickable transient. 
Returns true if this object is a reference. 
Returns true if this object has a specific screen. 
Returns true if this object is a snapping reference. 
Returns true if this object is transparent. 
Returns true if this object is a transparent surface. 
Resets the input flag from GInfoFlags enumeration.
 
Sets a control command to this object.
 
Sets on the input flag from GInfoFlags enumeration.
 
Sets object bit flags.
 
Sets a GStyleElem ID to this object.
 
Sets the GNode model flag to this object.
 
Sets an object tag.
 
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