Parameters |
Description |
OdBmAssetPtr& pAsset |
[out] The output texture asset. |
const OdString& propertyName = OdString::kEmpty |
[in] Defines the name of the asset property in which method will try to find the texture. If not specified, the default property will be used. |
eOk if the operation was successful, and appropriate error code otherwise.
Returns a connected asset only if the asset defines a bitmap of the material appearance.
Copyright (c) 2002-2021. Open Design Alliance. All rights reserved.
|