PrcTransformedSurface.h
Class representing a surface that is defined by a 3D mathematical transformation applied to a base surface.
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Name |
Description |
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Destroys the surface object. |
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Name |
Description |
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Destroys the transformed surface object. |
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Name |
Description |
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This is the overview for the contentSurface method overload. | |
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Creates new surface data from a OdGeSurface entity. | |
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Returns the current matrix of the 3D transformation. | |
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Returns the current surface geometry data. | |
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Reads surface data from a specified compressed filer stream, creates a surface, and returns a smart pointer to it. | |
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Reads surface array data from a specified compressed filer stream, creates surfaces, and returns an array of smart pointers to the created surfaces. | |
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Returns current surface data from a compressed filer stream, creates a surface, and returns a smart pointer to it. | |
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Sets new surface data from a surface entity. | |
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Sets a new value of the surface position in model space. | |
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Sets a new parametrization of the surface. | |
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Returns the current surface position in model space. | |
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Returns the current uv-parametrization of the surface. | |
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Writes an array of surfaces to a specified compressed filer stream. | |
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Writes surface data to a specified compressed filer stream. |
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Name |
Description |
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Returns the current base surface. | |
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This is the overview for the mathTransformation method overload. | |
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Sets a new base surface. |
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