PrcTessFace.h
Class stores tessellation data for a face.
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Name |
Description |
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This is the overview for the arrayRGBA method overload. | |
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Returns the current graphics behavior value. | |
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Returns the current value of the optimization flag. The optimization flag indicates whether the entity is optimized (true) or not (false). | |
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Returns the current value of the direct color storing flag. The direct color storing flag indicates whether colors are stored directly in the vertices (true) or not (false). | |
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This is the overview for the lineAttributes method overload. | |
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Returns the current number of texture coordinate indexes. | |
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Returns the current PRC type. | |
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Sets a new graphics behavior value. | |
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Sets a new value of the optimization flag. The optimization flag indicates whether the entity is optimized (true) or not (false). | |
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Sets a new value of the direct color storing flag. The direct color storing flag indicates whether colors are stored directly in the vertices (true) or not (false). | |
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Sets a new number of texture coordinate indexes. | |
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Sets a new starting index of triangulated entities. | |
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Sets a new start wire value. | |
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Sets a new value of the used entities flag. The used entities flag contains the types of triangulated entities. | |
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This is the overview for the sizesTriangulated method overload. | |
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This is the overview for the sizesWire method overload. | |
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Returns the current starting index of triangulated entities. | |
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Returns the current start wire value. | |
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Returns the current value of the used entities flag. The used entities flag contains the types of triangulated entities. |
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