PrcCoordinateSystem.h
Class representing a coordinate system.
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Destroys an instance of a PRC entity. |
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Destroys the coordinate system object. |
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This is the overview for the attributeData method overload. | |
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Returns the OdGsCache object currently assigned to the PRC entity. | |
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Returns the PRC entity ID. | |
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Returns whether the PRC entity is persistent (true) or not (false). | |
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This is the overview for the name method overload. | |
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Returns the type of the PRC entity. | |
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Assigns the specified OdGsCache to the PRC entity. |
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Returns the current CAD identifier for the PRC object. | |
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Returns the current persistent CAD identifier for the PRC object. | |
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Returns an explicit unique name for "this" entity that can be referenced through PDF or JavaScript. In the case of error, it returns an empty string. | |
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Returns the current object identifier for the object. | |
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Returns true if the object is persistent or false in the other case. | |
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Returns the PRC object identifier. | |
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Sets a new CAD identifier value for the PRC object. | |
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Sets a new persistent CAD identifier value for the PRC object. | |
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Sets a new PRC object identifier. |
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Returns current behavior bit field. The behavior bit field controls visibility and removal of the entity. | |
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Returns the identifier of the current material. | |
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Returns the current value of the true color. | |
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This is the overview for the graphics method overload. | |
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Returns the current layer index. | |
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Sets a new value of the behavior bit field. The behavior bit field controls visibility and removal of the entity. | |
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Sets a new layer index. | |
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This is the overview for the styleId method overload. |
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This is the overview for the localCoordinateSystemID method overload. | |
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This is the overview for the tessellation method overload. |
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Returns the identifier of the current representation item's body. | |
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Reads representation item data from a specified input stream, creates a representation item, and returns its identifier. | |
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Reads data of representation items from a specified input stream, creates representation items, and creates an array of its identifiers. | |
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Sets a reference to a new representation item's body. | |
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This is the overview for the userData method overload. |
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This is the overview for the axisSet method overload. |
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