Parameters |
Description |
OdGePoint3d& target |
[out] A placeholder for the camera target. |
Returns true if the camera target should be taken into account during the animation; otherwise returns false.
Returns the current camera target. The method fills a passed point with the camera target point then returns it to a calling subroutine.
This method should be re-implemented and return true if you want to affect the camera target during the animation. Default implementation returns false.
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