PdfPublishAnimation.h
This class implements a parametric animation object in .pdf documents created with Publish SDK.
|
Name |
Description |
|
Destroys the animation object. |
|
Name |
Description |
|
Adds an object that handles a node motion when the animation is played. | |
|
Returns the current value of the flag that determines whether the animation should be replayed. | |
|
Returns the current camera motion handler associated with the animation. The method fills passed values with the start frame index, end frame index and with a smart pointer to the camera motion object, then returns them to a calling subroutine. | |
|
Returns the total frame quantity for the animation. | |
|
Returns the quantity of frames that are played per second during the animation. | |
|
Returns the name of the animation object. | |
|
Returns all node motion handlers associated with the animation. The method fills the passed arrays with start and end frame numbers and with smart pointers to motion objects, then returns them to a calling subroutine. | |
|
Returns the current value of the flag that determines whether the animation should be started when a document opens. | |
|
Sets the flag that determines whether the animation should be replayed. | |
|
Sets an object that handles the camera motion when the animation is played. | |
|
Sets the total frame quantity for the animation. | |
|
Sets the quantity of frames that are played per second during the animation. | |
|
Sets the name of the animation object. | |
|
Sets the flag that determines whether the animation should be started when a document opens. |
Copyright © 2002–2020. Open Design Alliance. All rights reserved.
|