API Reference > Extension Classes > ExRender Classes > OdOpenGLMetafileWriter Class > OdOpenGLMetafileWriter Methods > glAppendArray Method > OdOpenGLMetafileWriter::glAppendArray Method (void *, OdUInt32, bool)
OdOpenGLMetafileWriter::glAppendArray Method (void *, OdUInt32, bool)
Syntax
C++
OdUInt32 glAppendArray(const void * pPtr, OdUInt32 size, bool writeId = true);

Arrays processing

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