API Reference > Extension Classes > ExRender Classes > OdGsOpenGLVectorizeDevice Class > OdGsOpenGLVectorizeDevice Methods > OdGsOpenGLVectorizeDevice::canUseLutPalette Method
OdGsOpenGLVectorizeDevice::canUseLutPalette Method
Syntax
C++
bool canUseLutPalette(OdUInt32 colDepth) const;

Checks does UseLutPalette flag is applicable for specified color depth.

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