API Reference > Extension Classes > ExRender Classes > OdGiOpenGLMaterialTextureData Class > OdGiOpenGLMaterialTextureData Methods > OdGiOpenGLMaterialTextureData::accessOpacityPattern Method
OdGiOpenGLMaterialTextureData::accessOpacityPattern Method
Syntax
C++
inline const OdUInt8Array & accessOpacityPattern() const;

This is accessOpacityPattern, a member of class OdGiOpenGLMaterialTextureData.

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