GeAugPolyline3d.h
This class represents mathematical entities used to support various types of spline curves in 3D space.
Corresponding C++ library: TD_Ge
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Description |
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This is the overview for the OdGeAugPolyline3d constructor overload. |
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Description |
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Returns the approximate tolerance that was used to construct the polyline. | |
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Returns an array of the tangents (first derivative vectors) to the curve at each control point. | |
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Returns the second derivative vector at the specified index. | |
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Returns an array of the second derivative vectors to the curve at each control point. | |
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Returns the control point at the specified index. | |
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Returns the array of control points. | |
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Returns the vector at the specified index. | |
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Sets the approximate tolerance to be used to construct the polyline, and returns a reference to this polyline. | |
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Sets the second derivative vector at the specified index, and returns a reference to this curve. | |
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Sets the control point at the specified index, and returns a reference to this curve. | |
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Sets the vector at the specified index, and returns a reference to this curve. |
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This is the assignment operator for objects of the OdGeAugPolyline3d class. Assigns the value of the second operand to the first one. |
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