API Reference > Structs, Records, Enums > D3dMaterialRecordData Structure
D3dMaterialRecordData Structure
Syntax
C++
struct D3dMaterialRecordData { D3DMATERIAL m_d3dMat; bool m_bUseDiffuseMat; bool m_bUseAmbientMat; bool m_bUseSpecularMat; double m_fOpacityPercentage; double m_fDiffuseBlendFactor; OdGiMapper::Tiling m_uTiling, m_vTiling; };

ExGiDirectXGeometry.h

Members 
Description 
double m_fDiffuseBlendFactor; 
0 - no diffuse map, 1 - opaqe diffuse map 

This is record D3dMaterialRecordData.

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