daiObjectId.h
A class that implements an identifier of the Data Access Interface (DAI) object functionality.
|
Name |
Description |
|
This is the overview for the OdDAIObjectId constructor overload. |
|
Name |
Description |
|
A NULL object identifier. | |
|
A NULL object database handle. |
|
Name |
Description |
|
Retrieves the database handle of the object referenced by the identifier. | |
|
Retrieves the object that is referenced by the identifier (without open of unloaded entity instance). | |
|
Determines whether the object associated with the identifier was erased. | |
|
Returns whether the identifier is NULL. | |
|
Retrieves whether the identifier is valid. | |
|
details Retrieves the model identifier object is associated with. | |
|
returns Returns true if object was unloaded from memory and left on disk | |
|
Opens the database object referenced by the identifier in a specified mode. | |
|
Sets the identifier to the NULL state. |
Name |
Description |
This is nested type OdDAIObjectId::handle_type. |
|
Name |
Description |
|
The negation operator for the object identifier. | |
|
The non-equality operator for the object identifier. | |
|
The "less than" operator for the object identifier. | |
|
The "less or equal than" operator for the object identifier. | |
|
This is the overview for the = operator overload. | |
|
The equality operator for the object identifier. | |
|
The "more than" operator for the object identifier. | |
|
The operator for the access through a pointer to an identifier. | |
|
The "more or equal than" operator for the object identifier. | |
|
The operator for convertion to a raw pointer to the OdDbStub object. |
Copyright (c) 2002-2020. Open Design Alliance. All rights reserved.
|