API Reference > Other Classes > OdModelerGeometry Class > OdModelerGeometry Methods > OdModelerGeometry::explode Method
OdModelerGeometry::explode Method
Syntax
C++
virtual bool explode(OdDbEntityPtrArray& entitySet) const = 0;
Parameters 
Description 
OdDbEntityPtrArray& entitySet 
[in/out] Receives an array of pointers to the new entities. 

Returns eOk if successful, or an appropriate error code if not.

Explodes this ModelerGeometry object into a set of OdDbEntity objects. 

 

Entities resulting from the explosion are appended to the specified array. 

The newly created entities are not database residents.

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