API Reference > OdDg Classes > OdDgTextNode3d Class > OdDgTextNode3d Methods > OdDgTextNode3d::applyTextStyle Method
OdDgTextNode3d::applyTextStyle Method
Syntax
C++
virtual bool applyTextStyle(OdDgElementId idTextStyle, bool bActiveModelUnitsForNonDBRO = true, double dActualUORsToMasterScale = -1.0);

Applies TextStyle settings to Text element. Attention: it should be called only after adding element to model

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