API Reference > OdDg Classes > OdDg3dObjectHelper Class
OdDg3dObjectHelper Class
OdDg3dObjectHelper
Syntax
C++
class OdDg3dObjectHelper;

Dg3DObject.h

The structure simplifies creation/reading surfaces & solids. 

Each surface/solid consists of boundaries (chains of opened/closed elements) linked together by rules (sets of curves of some type). 

There should be at least 2 boundaries (with, obviously, 1 set of rules between them). 

MUshakov, 04032010 

Corresponding C++ library: DG_Db 

 

 
Name 
Description 
 
an element (OdDgSolid or OdDgSurface) should be given to that helper 
 
Name 
Description 
 
Some helpers to build a new object. 
 
This is addToRule, a member of class OdDg3dObjectHelper. 
 
This is createIterator, a member of class OdDg3dObjectHelper. 
 
Extract the content from the element. 
 
These helpers return true if a type fits for boundaries/rules. 
 
This is isAcceptableForRule, a member of class OdDg3dObjectHelper. 
Name 
Description 
This is nested type OdDg3dObjectHelper::EntireObject. 
The types to declare content 
 
Name 
Description 
 
This is record OdDg3dObjectHelper::Boundary. 
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