This is the overview for the getRotation method overload.
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2d rotation uses OdGeMatrix2d and 3d rotation uses OdGeQuaternion, based on the model type (3d or 2d). See Is3D(). | |
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2d rotation uses OdGeMatrix2d and 3d rotation uses OdGeQuaternion, based on the model type (3d or 2d). See Is3D(). |
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