API Reference > Classes > OdBmHardwoodAppearanceSchemaRelief Class > OdBmHardwoodAppearanceSchemaRelief Methods > OdBmHardwoodAppearanceSchemaRelief::setAmount Method
OdBmHardwoodAppearanceSchemaRelief::setAmount Method
Syntax
C++
void setAmount(const double&);
Parameters 
Description 
double 
[in] Input A bump amount. 

Sets the bump amount: 0 to 1 to increase the depth of the surface irregularities, 0 to make the surface flat. 

 

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