API Reference > Classes > Geometry Classes > OdBmEdge Class
OdBmEdge Class
OdBmEdgeOdBmEdgeOdBmEdgeOdBmEdgeOdBmEdgeOdBmEdge
Syntax
C++
class OdBmEdge : public OdBmGEdge;

BmEdge.h

This class represents an edge of a 3D solid. An edge is a boundary line of a face.

OdBmObject Class
 
Name 
Description 
 
A destructor for the BimRv object. 
 
Name 
Description 
 
Adds a new persistent reactor object to the element's reactor list.  
 
Adds a new transient reactor object to the element's reactor list.  
 
Retrieves the object's owner object.  
 
Retrieves all the persistent reactors from the element.  
 
Retrieves the object's property value.  
 
Retrieves the object's property value.  
 
Retrieves the object's property value.  
 
Retrieves all the transient reactors from the element.  
 
Retrieves whether a specified persistent reactor object is attached to the element.  
 
Removes a specified persistent reactor object from the element's reactor list.  
 
Removes a specified transient reactor object from the element's reactor list.  
 
Sets a new value for the object's property.  
 
Sets a new value for the object's property.  
 
Sets a new value for the object's property.  
OdBmObject Class
 
Name 
Description 
 
Adds a new persistent reactor object to the element's reactor list.  
 
Adds a new transient reactor object to the element's reactor list.  
 
Increments the counter of references to the object. 
 
Clones the object.
 
 
Retrieves the related database object.
 
 
Retrieves the drawable type of the object.
 
 
Returns a WCS bounding box that represents the extents of this object.
 
 
Retrieves the list of built-in parameters.
 
 
Retrieves the object's owner object.  
 
Retrieves all the persistent reactors from the element.  
 
Retrieves the array of object's properties.
 
 
Retrieves the object's property value.  
 
Retrieves the object's property value.  
 
Retrieves the object's property value.  
 
Retrieves all the transient reactors from the element.  
 
Retrieves graphical system cache associated with the object.
 
 
Retrieves whether a specified persistent reactor object is attached to the element.  
 
id 
Retrieves the object's identifier in the associated database.
 
 
Retrieves whether the object is persistent or not.
 
 
Retrieves the current quantity of references to the object.
 
 
Decrements the counter of references to the object. When the counter becomes equal to zero the object is destroyed. 
 
Removes a specified persistent reactor object from the element's reactor list.  
 
Removes a specified transient reactor object from the element's reactor list.  
 
Applies the default properties of the specified database to this entity.
 
 
Assigns the specified OdGsCache to this object.
 
 
Sets a new value for the object's property.  
 
Sets a new value for the object's property.  
 
Sets a new value for the object's property.  
 
Retrieves the current regeneration support flags set for the object.
 
 
Sets the vectorization attributes of the object, and returns its attribute flags.
 
 
Called by setDatabaseDefaults() after the values are set.
 
 
Implements viewport-dependent rendering.
 
 
Implements the mechanism for rendering the object.
 
OdBmGNode Class
 
Name 
Description 
 
Returns the ID of a category as an object of the OdBmObjectId class. 
 
Returns the control command as an OdInt32 value. 
 
Returns the geometry information as an OdBmGInfo object. 
 
Returns the set of bit flags as an OdUInt32 value. 
 
Returns GNode by GsMarker.
 
 
Returns GsMarker for current GNode. 
 
Guaranteed return id referenced to GStyleElem 
 
Returns the object tag as an OdInt32 value. 
 
Returns the visibility of BmGNode. 
 
This is hasGStyle, a member of class OdBmGNode. 
 
This is resetGInfoFlag, a member of class OdBmGNode. 
 
Sets a category ID to this object.
 
 
Sets a control command to this object.
 
 
This is setGInfoFlag, a member of class OdBmGNode. 
 
Sets object bit flags.
 
 
Sets the model flag to this object.
 
 
Sets an object tag.
 
OdBmGEdgeBase Class
 
Name 
Description 
 
Returns true if this object is a loop of edges. 
OdBmGEdge Class
 
Name 
Description 
 
Returns 'true' if the first edge point is set or 'false' in the other case. 
 
Returns the best match of the underlying curve of this Edge entity to curves supported by OdGe. 
 
Returns the index of the specified face.
 
 
Returns an array of faces of this edge as static array of pointers to the objects of the OdBmFace class.
 
 
Returns the edge's 3D start and end points.
 
 
Returns the edge UV start and end points as static array of pointers to the objects of the OdBmEdgePnt class.
 
 
Returns flags (number of bits) as an OdUInt8 value. 
 
Returns the edge as a GeCurve object.
 
 
Returns 3D points of the edge, except the start and end points.
 
 
Returns UV points of the edge, except for the start and end points, as an array of objects of the OdBmEdgePnt class.
 
 
Returns a pointer to the next edge in a specified loop.
 
 
Returns array of pointers to the next edges in loops as static array of pointers to the objects of the OdBmGEdgeBase class.
 
 
Returns a pointer to the previous edge in a specified loop.
 
 
Returns array of pointers to the previous edges in loops as static array of pointers to the objects of the OdBmGEdgeBase class.
 
 
Returns 2D start and end points of the specified face.
 
 
Returns 'true' if the edge curve is a 3D arc or 'false' in the other case. 
 
Returns 'true' if the edge is flipped or 'false' in the other case. 
 
Returns 'true' if the last edge point is set or 'false' in the other case. 
 
Returns the number of points. 
 
Sets flags (number of bits) to the edge entity.
 
OdBmObject Class
Name 
Description 
This is nested type OdBmObject::ItemIndexType. 
This is nested type OdBmObject::PropertyIndexType. 
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