BmAsset.h
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Name |
Description |
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A destructor for the BimRv object. |
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Name |
Description |
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Adds a new persistent reactor object to the element's reactor list. | |
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Adds a new transient reactor object to the element's reactor list. | |
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Retrieves the object's owner object. | |
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Retrieves all the persistent reactors from the element. | |
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Retrieves the object's property value. | |
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Retrieves the object's property value. | |
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Retrieves the object's property value. | |
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Retrieves all the transient reactors from the element. | |
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Retrieves whether a specified persistent reactor object is attached to the element. | |
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Removes a specified persistent reactor object from the element's reactor list. | |
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Removes a specified transient reactor object from the element's reactor list. | |
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Sets a new value for the object's property. | |
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Sets a new value for the object's property. | |
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Sets a new value for the object's property. |
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Name |
Description |
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Adds a new persistent reactor object to the element's reactor list. | |
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Adds a new transient reactor object to the element's reactor list. | |
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Increments the counter of references to the object. | |
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Clones the object. | |
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Retrieves the related database object. | |
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Retrieves the drawable type of the object. | |
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Returns a WCS bounding box that represents the extents of this object. | |
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Retrieves the list of built-in parameters. | |
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Retrieves the object's owner object. | |
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Retrieves all the persistent reactors from the element. | |
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Retrieves the array of object's properties. | |
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Retrieves the object's property value. | |
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Retrieves the object's property value. | |
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Retrieves the object's property value. | |
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Retrieves all the transient reactors from the element. | |
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Retrieves graphical system cache associated with the object. | |
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Retrieves whether a specified persistent reactor object is attached to the element. | |
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Retrieves the object's identifier in the associated database. | |
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Retrieves whether the object is persistent or not. | |
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Retrieves the current quantity of references to the object. | |
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Decrements the counter of references to the object. When the counter becomes equal to zero the object is destroyed. | |
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Removes a specified persistent reactor object from the element's reactor list. | |
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Removes a specified transient reactor object from the element's reactor list. | |
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Applies the default properties of the specified database to this entity. | |
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Assigns the specified OdGsCache to this object. | |
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Sets a new value for the object's property. | |
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Sets a new value for the object's property. | |
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Sets a new value for the object's property. | |
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Retrieves the current regeneration support flags set for the object. | |
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Sets the vectorization attributes of the object, and returns its attribute flags. | |
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Called by setDatabaseDefaults() after the values are set. | |
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Implements viewport-dependent rendering. | |
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Implements the mechanism for rendering the object. |
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Name |
Description |
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Method adds the assets to the properties array of connected assets. | |
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Method clears array of assets connected to property. | |
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This is getAChild, a member of class OdBmAProperty. | |
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This is getAConnected, a member of class OdBmAProperty. | |
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This is getName, a member of class OdBmAProperty. | |
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This is setName, a member of class OdBmAProperty. |
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Name |
Description |
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Adds a given property. | |
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Adds a boolean property. | |
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Adds a color property. | |
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Adds a distance property. | |
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Adds a double property. | |
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Adds a property with 2 double values. | |
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Adds a property with 3 double values. | |
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Adds a property with 4 double values. | |
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Adds an enum property. | |
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Adds a float property. | |
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Adds an integer property. | |
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Adds a string property. | |
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Deletes all properties. | |
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This is getAProperties, a member of class OdBmAProperties. | |
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Returns a property with a given name. | |
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Returns the value of a property with a given name. | |
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Returns the value of a property with a given name. | |
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Returns the value of a property with a given name. | |
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Returns the value of a property with a given name. | |
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Returns the value of a property with a given name. | |
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Returns the value of a property with a given name. | |
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Returns the value of a property with a given name. | |
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Returns the value of a property with a given name. | |
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Returns the value of a property with a given name. | |
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Returns the value of a property with a given name. | |
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Changes the value of a property with a given name. | |
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Changes the value of a property with a given name. | |
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Changes the value of a property with a given name. | |
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Changes the value of a property with a given name. | |
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Changes the value of a property with a given name. | |
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Changes the value of a property with a given name. | |
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Changes the value of a property with a given name. | |
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Changes the value of a property with a given name. | |
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Changes the value of a property with a given name. | |
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Changes the value of a property with a given name. | |
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Changes the value of a property with a given name. |
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Name |
Description |
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This is getAssetType, a member of class OdBmAsset. | |
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This is getImage, a member of class OdBmAsset. | |
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This is getLibrary, a member of class OdBmAsset. | |
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This is getScene, a member of class OdBmAsset. | |
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This is setAssetType, a member of class OdBmAsset. | |
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This is setImage, a member of class OdBmAsset. | |
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This is setLibrary, a member of class OdBmAsset. | |
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This is setScene, a member of class OdBmAsset. |
Name |
Description |
This is nested type OdBmObject::ItemIndexType. | |
This is nested type OdBmObject::PropertyIndexType. |
Copyright (c) 2002-2020. Open Design Alliance. All rights reserved.
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