API Reference > Classes > OdBmAppearanceAssetHelper Class > OdBmAppearanceAssetHelper Methods > OdBmAppearanceAssetHelper::fillAppearanceAssetWith Method (OdBm::PredefinedAppearanceAsset::Enum, OdString&)
OdBmAppearanceAssetHelper::fillAppearanceAssetWith Method (OdBm::PredefinedAppearanceAsset::Enum, OdString&)
Syntax
C++
void fillAppearanceAssetWith(OdBm::PredefinedAppearanceAsset::Enum schema, const OdString& texture = OdString::kEmpty);
Parameters 
Description 
OdBm::PredefinedAppearanceAsset::Enum schema 
[in] Schema to fill.  
const OdString& texture = OdString::kEmpty 
[in] values to put in. Since the string is empty, default values will be set. 

Fills an asset with properties of a specified predefined asset. 

 

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